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Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content By law, all coverage of Boom Boom Rocket is required to have at least one reference to Fantavision, even though the two games arent really alike.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. Release Date: Summary Critic Reviews User Reviews Details & Credits Trailers & Videos Metascore tbd No score yet based on 0 Critic Reviews Critic score distribution: Positive: 0 Mixed: 0 Negative: 0 Critic score Publication By date There are no critic reviews yet. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits. ![]() ![]() We strongly recommend you stop using this browser until this problem is corrected. The game returns in an all-new title for. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit. Originally released on the PlayStation 2 in 2000, Fantavision is a puzzle game based on the theme of fireworks.The most common causes of this issue are: However, many found fault with the length and replay value of its single-player experience when compared to contemporary titles in the puzzle genre.Your IP address has been temporarily blocked due to a large number of HTTP requests. The game received a mostly above-average critical response with reviewers generally praising its visual presentation, core gameplay, and multiplayer. Get trailers and videos for Fantavision 202X on PlayStation 5 at. It holds a score of 72 out of 100 on the review aggregator Metacritic. Its true, Fantavisions gameplay bears a strong resemblance to that Atari classic, and the gameplay can be similarly mind-bending and, at times, frustrating. The Last Clockwinder Create and coordinate synchronized contraptions to create marvels of precision teamwork, hare-brained machines, or a troupe of dancers. Fantavision, sometimes stylized as FantaVision, is a puzzle video game developed by Japan. Fantavision neither revolutionizes nor damages the genre, it simply comes out somewhere in between. Like the original, it’s a unique fireworks game that plays. Finally, the game was digitally re-released on Sony's newer consoles via the PlayStation Network outside of Japan beginning in 2015. Fantavision 202X Originally released on PlayStation 2 in 2000, Fantavision returns with more firework themed puzzles for PS VR2, powered by the Unreal Engine. Developed and published by Cosmo Machia, Fantavision 202X is a completely left-field sequel to an obscure PlayStation 2 launch game. Fantavision was then remade for Japanese mobile phones starting in 2003. An updated version with this mode titled Futari no Fantavision was released in Japan in 2002. It was released the same day as the console in North America, Europe, Australia, and New Zealand later that year with an added two-player mode. The graphics emphasize the PS2's ability to show particle effects.įantavision was released in Japan on March 9, 2000, a few days after the PS2 itself. After successfully pitching the project to Sony, Fantavision was supervised by the company's first-party development head Shuhei Yoshida and was completed by a small team in a short time frame. The game was initially conceived by director Katsuyuki Kanetaka, inspired by the fireworks shows he witnessed in his youth. Fantavision was created during Sony's transition from its original PlayStation (PS1) to its next generation console.
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